Episode 174: Dynamic Reteaming with Heidi Helfand

Craig and Tony are at YOW! Conference in Brisbane and talk to Heidi Helfand, Director of Engineering Excellence at Procore Technologies and author of Dynamic Reteaming and they talk about:

  • YOW! 2017 talk “Dynamic Reteaming: The Art & Wisdom of Changing Teams
  • The general belief is the best teams are the ones that are stable and don’t change, but the opposite is often reality
  • Dynamic Reteaming is inevitable, you might as well get good at it
  • Tuckman added adjourning later, as an acknowledgment that things don’t stay the same
  • Teams by percentage gives dynamic reteaming a bad name – this is an antipattern
  • Good agile practices tend to help the ability to dynamically reteam
  • Ties nicely into Modern Agile, particularly experiment and learn rapidly as well as make people awesome
  • Dr. Spok – the “single point of knowledge”, may he live long and prosper!
  • Shared experiences and fun are great ways to break down the barriers and build community
  • Drexler/Sibbet model
  • GTKY – Getting to Know You Lunch – budget to encourage people to get to know each other, especially in companies that are growing fast
  • Innovation by Isolation Pattern – GoToMyPC was created this way
  • Dan Pink – “Drive
  • Sandy Mamoli – “Creating Great Teams” – “what would you if you weren’t afraid?”
  • Dan Mezick – “show a new idea and invite people to try it”
  • Craig Larman – “you need to own ideas and not rent them”
  • Episode 106: Turning the Agile Ship Around with David Marquet and intent based leadership
  • What is the sweet spot for freedom where the things I want to to do match with the goals of the company and freedom for learning

TheAgileRevolution-174 (38 minutes)

Episode 173: Modern Agile (Is Not A Framework) with Joshua Kerievsky

Craig and Tony are at YOW! Conference in Brisbane and catch up with Joshua Kerievsky, CEO of Industrial Logic and founder of Modern Agile and they talk about:

  • Episode 20: Lean Start-ups with Joshua Kerievsky
  • Industrial Logic and the Extreme Programming Playing Cards
  • If you are a consulting company and don’t have your hands dirty building a product, you are missing out – try it out on yourselves before you try it out on your customers
  • Episode 116: The Heart of Modern Agile
  • Modern Agile recognises that there are other people who are not building software who also want to be agile and want to leverage the agile and lean concepts
  • Modern Agile principles – Make People Awesome, Make Safety a Prerequisite, Experiment and Learn Rapidly and Deliver Value Continuously
  • Lightweight methods movement came out of minimalism, but now we are in the Agile Industrial Complex – Agile has lost its simplicity and lightweight qualities
  • People need recipes to get started but we often get stuck on these
  • Forrest Gumping – stupid is as stupid does!
  • A lot of methodologists don’t pay attend to economics – be too idealistic and you won’t make money
  • We are in the business of helping individuals be agile, not organisations
  • Make people awesome is about being obsessed with our customers and making each other awesome in our organisations
  • Kathy Sierra – “Badass: Making Users Awesome” – focus on making the user awesome, not the product
  • Make safety a prerequisite – anzeneering – you can’t make anyone awesome if you can’t protect them
  • Project Aristotle – psychological safety is important for high performance
  • Modern Agile Meeting Agreements Poster
  • “Modern Agile is not a framework” – sing along!
  • * “The leftovers” – we value the things on the left over…
  • Modern Agile activities catalogue
  • Modern Agile Show
  • YOW! 2017 talk “Modern Agile

TheAgileRevolution-173 (41 minutes)

Episode 143: One Last Jam with The “Dude” David Hussman

The Agile community recently lost its friend and one of its most inspirational members in David Hussman. Craig and Tony were privileged to speak to him in one of his last interviews at YOW! Conference in Brisbane.

  • David Hussman’s YOW! 2017 talk¬†“Learning in Product: How Wrong are You Ready to Be?”
  • Extreme Programming Explained” is Agile’s White Album, just don’t read it backwards!
  • We make stuff up in software too much, rather than learning from the past and patterns
  • You can’t look at code and tell it is going to be a good experience and we don’t know our ideas are going to be great until we interact with them
  • The tenth principle – simplicity is essential
  • A good developer needs confidence and war wounds, same for Product Managers – they have shipped something crappy and don’t want to do that again
  • Cardboard User Story Mapping app
  • The Shallot (The Onion’s little brother)
  • Craig’s InfoQ interview with David Hussman
  • Dude’s Law – Value = Why / How, when how equals zero you get infinite value
  • Nonban – the least amount of process with the most real and measurable value
  • First follow the product, then follow the process
  • Product Discovery – you need a discovery cadence and a delivery cadence, we need product engineers as much as software engineers
  • Alan Cooper “You listen to what people say, but you don’t necessarily do it”
  • There is not enough written about how products are delivered well across multiple teams
  • We need more clever visualisations in our tools
  • We don’t need more UX designers, we need more people with UX skills
  • Interactions cut across stories – interaction driven design
  • Chaos engineering – moving beyond resilience to intuition, feels like the early days of Agile, no judgement just people trying cool things
  • ProductAgility.org website

TheAgileRevolution-143 (48 minutes)