Episode 143: One Last Jam with The “Dude” David Hussman

The Agile community recently lost its friend and one of its most inspirational members in David Hussman. Craig and Tony were privileged to speak to him in one of his last interviews at YOW! Conference in Brisbane.

  • David Hussman’s YOW! 2017 talk “Learning in Product: How Wrong are You Ready to Be?”
  • Extreme Programming Explained” is Agile’s White Album, just don’t read it backwards!
  • We make stuff up in software too much, rather than learning from the past and patterns
  • You can’t look at code and tell it is going to be a good experience and we don’t know our ideas are going to be great until we interact with them
  • The tenth principle – simplicity is essential
  • A good developer needs confidence and war wounds, same for Product Managers – they have shipped something crappy and don’t want to do that again
  • Cardboard User Story Mapping app
  • The Shallot (The Onion’s little brother)
  • Craig’s InfoQ interview with David Hussman
  • Dude’s Law – Value = Why / How, when how equals zero you get infinite value
  • Nonban – the least amount of process with the most real and measurable value
  • First follow the product, then follow the process
  • Product Discovery – you need a discovery cadence and a delivery cadence, we need product engineers as much as software engineers
  • Alan Cooper “You listen to what people say, but you don’t necessarily do it”
  • There is not enough written about how products are delivered well across multiple teams
  • We need more clever visualisations in our tools
  • We don’t need more UX designers, we need more people with UX skills
  • Interactions cut across stories – interaction driven design
  • Chaos engineering – moving beyond resilience to intuition, feels like the early days of Agile, no judgement just people trying cool things
  • ProductAgility.org website

TheAgileRevolution-143 (48 minutes)

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Episode 132: Usability Made Easy with Steve Krug

Tony, Craig and Renee are at Agile Australia and catch up with Steve Krug and talk usability and along the way try to figure out whether Tony is lean, agile or just old…

TheAgileRevolution-132 (27 minutes)

Episode 115: Connecting Developers & Designers with Chris van Raay & Tom Brodhurst-Hill

115At the YOW! Connected conference, Craig sits down with Chris van Raay and Tom Brodhurst-Hill and talks about bridging the gaps between developers and designers:

  • Chris van Raay talk “Bridging the Designer – Developer Divide
  • Tom Brodhurst-Hill talk “Design Driven Mobile Development
  • Typically most organisations have separated development and design teams which results in a very linear process
  • Need simple design documentation as a “single source of truth” because you shouldn’t need to specify styles more than once and it helps reduce effort and obtain a consistent design
  • Use tools such as PaintCode to create a colour palette which serves as documentation as well as a static analysis test
  • Need leadership to ensure there is an agreed approach, set the standards and create discipline
  • When building features need to decide when to leave work that is consistent across features, in relation to design, this should be a special amendment to the definition of done
  • Process can get in the way of achieving good things sometimes
  • Small thin slices do not work well for design, UX flow is the bare minimum you need, then you can have separate threads of development for front end and back end and evolve the app over time

TheAgileRevolution-115 (24 minutes)